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11 hours ago[fixed] stability issue 88/4088/1 unstable
Victor Popovici [Thu, 3 Sep 2015 16:38:44 +0000 (18:38 +0200)]
[fixed] stability issue

Change-Id: Idd72b4e0f8c495001ed5543c81ef43056b594886

11 hours ago[fixed] stack trace spam for incorrect heights on mission generation 87/4087/2
Victor Popovici [Thu, 3 Sep 2015 16:30:15 +0000 (18:30 +0200)]
[fixed] stack trace spam for incorrect heights on mission generation

Change-Id: I1f24817b662884a405452e111858077eda3f940a

11 hours ago[fixed] stability issue 85/4085/2
Victor Popovici [Thu, 3 Sep 2015 15:53:14 +0000 (17:53 +0200)]
[fixed] stability issue

Change-Id: I77080a3eaec9ad55876484bd2f2a47b34a6f0060

24 hours agoMerge "[modified] Creature 'taming task' phrasing & order to be more accurate emulati...
Benjamin 'Ivojedi' Jensen [Thu, 3 Sep 2015 03:45:50 +0000 (03:45 +0000)]
Merge "[modified] Creature 'taming task' phrasing & order to be more accurate emulation, Mantis 6592" into unstable

24 hours ago[modified] Creature 'taming task' phrasing & order to be more accurate 71/4071/7
Nee [Tue, 1 Sep 2015 05:45:38 +0000 (05:45 +0000)]
[modified] Creature 'taming task' phrasing & order to be more accurate
emulation, Mantis 6592

Change-Id: I8fb0691c4570f56bbad510e78cb28bf6e9313101

24 hours agoMerge "[Fixed] must be initiate to use force shrines" into unstable
Ivojedi [Thu, 3 Sep 2015 03:11:00 +0000 (03:11 +0000)]
Merge "[Fixed] must be initiate to use force shrines" into unstable

24 hours ago[Fixed] must be initiate to use force shrines 78/4078/1
Ivojedi [Thu, 3 Sep 2015 02:56:46 +0000 (19:56 -0700)]
[Fixed] must be initiate to use force shrines

Change-Id: I3ec1864cb0d63dd8ec810c7b9c8eb5a31c0c7743

32 hours ago[changed] player hand-sampling to only draw from ACTION pool, Mantis 77/4077/1
Nee [Wed, 2 Sep 2015 19:20:50 +0000 (19:20 +0000)]
[changed] player  hand-sampling to only draw from ACTION pool, Mantis
6596

Change-Id: I6174c8f478ec8d2dceb6884da3283b14f2481237

39 hours ago[Fixed] structure maintenace task is now cancelled when a structure is 76/4076/1
Ivojedi [Wed, 2 Sep 2015 12:36:44 +0000 (05:36 -0700)]
[Fixed] structure maintenace task is now cancelled when a structure is
destroyed

Change-Id: I3b556bcfd60e2a273555b2876943eb8a5ad70e11

39 hours agoMerge "[fixed] stability issue" into unstable
Benjamin 'Ivojedi' Jensen [Wed, 2 Sep 2015 12:36:38 +0000 (12:36 +0000)]
Merge "[fixed] stability issue" into unstable

39 hours ago[fixed] stability issue 75/4075/2
Victor Popovici [Wed, 2 Sep 2015 07:35:36 +0000 (09:35 +0200)]
[fixed] stability issue

Change-Id: I6d57ed09635dfe31a21c0aaddbbbfffb1dd9550d

39 hours agoMerge "[Fixed] city's mayor id not getting cleared when the mayor is deleted" into...
Ivojedi [Wed, 2 Sep 2015 12:05:18 +0000 (12:05 +0000)]
Merge "[Fixed] city's mayor id not getting cleared when the mayor is deleted" into unstable

44 hours ago[fixed] stability issue 74/4074/1
Victor Popovici [Wed, 2 Sep 2015 06:54:13 +0000 (08:54 +0200)]
[fixed] stability issue

Change-Id: Ieeb83234a0bcba161f2d70bf91fd6b0d0145bec3

2 days ago[Fixed] city's mayor id not getting cleared when the mayor is deleted 73/4073/1
Ivojedi [Tue, 1 Sep 2015 23:12:25 +0000 (16:12 -0700)]
[Fixed] city's mayor id not getting cleared when the mayor is deleted

Change-Id: I30b621862fb2b624bf7ea70870f3e8b757bcd921

2 days ago[fixed] stability issue 72/4072/1
Victor Popovici [Tue, 1 Sep 2015 06:56:11 +0000 (08:56 +0200)]
[fixed] stability issue

Change-Id: I6ceea5484af8c321d61a0599170187aca666f054

4 days ago[Added] first part of coa2 quests (rebel and imperial) 70/4070/2
Ivojedi [Sun, 30 Aug 2015 18:58:41 +0000 (11:58 -0700)]
[Added] first part of coa2 quests (rebel and imperial)
[Added] dead eye decoder schematic
[Added] dead eye decoder components to loot

Change-Id: I6fdb83bd41d7110d36814177e1ef35d315a25ac8

4 days ago[Fixed] stability issue 69/4069/1
Ivojedi [Sun, 30 Aug 2015 18:16:24 +0000 (11:16 -0700)]
[Fixed] stability issue

Change-Id: I79b252fe3a1c4e5c505f101e0942689a8ea7015b

4 days ago[fixed] stability issue 68/4068/1
Victor Popovici [Sun, 30 Aug 2015 17:02:55 +0000 (19:02 +0200)]
[fixed] stability issue

Change-Id: Icda7f8b85596b80b71406f842cb00524b2db5cfb

4 days agoMerge "[fixed] stability issue" into unstable
Victor Popovici [Sun, 30 Aug 2015 16:58:06 +0000 (16:58 +0000)]
Merge "[fixed] stability issue" into unstable

4 days ago[fixed] stability issue 67/4067/2
Victor Popovici [Sun, 30 Aug 2015 16:36:24 +0000 (18:36 +0200)]
[fixed] stability issue

Change-Id: Ieacf2ab2f5b23c28ff3f929317807519d255fe85

4 days agoMerge "[adjusted] creature-harvest zone 'thresholds' to be more accurate emulation...
Benjamin 'Ivojedi' Jensen [Sun, 30 Aug 2015 15:36:10 +0000 (15:36 +0000)]
Merge "[adjusted] creature-harvest zone 'thresholds' to be more accurate emulation, Mantis 6587" into unstable

4 days agoMerge "[modified] spawning habits of 'Arachne Widow' creature, Mantis 6588" into...
Benjamin 'Ivojedi' Jensen [Sun, 30 Aug 2015 15:34:27 +0000 (15:34 +0000)]
Merge "[modified] spawning habits of 'Arachne Widow' creature, Mantis 6588" into unstable

4 days ago[adjusted] creature-harvest zone 'thresholds' to be more accurate 66/4066/1
Nee [Sun, 30 Aug 2015 11:27:50 +0000 (11:27 +0000)]
[adjusted] creature-harvest zone 'thresholds' to be more accurate
emulation, Mantis 6587

Change-Id: I7d811d803dc12451e1958a29968a4ee1ae8d1509

4 days ago[modified] spawning habits of 'Arachne Widow' creature, Mantis 6588 65/4065/1
Nee [Sun, 30 Aug 2015 11:12:42 +0000 (11:12 +0000)]
[modified] spawning habits of 'Arachne Widow' creature, Mantis 6588

Change-Id: Id92eef39ad1f6d74088a86055d27c6a3a1dac19d

4 days ago[fixed] stability issue 63/4063/1
Victor Popovici [Sun, 30 Aug 2015 10:57:16 +0000 (12:57 +0200)]
[fixed] stability issue

Change-Id: I550c58eee72952cce16050571646d27b12abe5d8

5 days agoMerge "[Added] all coa coordinators and commanders now spawn and can be conversed...
Ivojedi [Sat, 29 Aug 2015 10:30:01 +0000 (10:30 +0000)]
Merge "[Added] all coa coordinators and commanders now spawn and can be conversed with (quests are still non-functional) [Fixed] some details of coa mobiles [Added] no build/spawn zones around coa commander outposts [Removed] invalid mob from rebel tactical centers" into unstable

5 days ago[Added] all coa coordinators and commanders now spawn and can be 62/4062/2
Ivojedi [Sat, 29 Aug 2015 01:12:20 +0000 (18:12 -0700)]
[Added] all coa coordinators and commanders now spawn and can be
conversed with (quests are still non-functional)
[Fixed] some details of coa mobiles
[Added] no build/spawn zones around coa commander outposts
[Removed] invalid mob from rebel tactical centers

Change-Id: Id3a50c6e48d879d0d94a31c1bbc3927272656e06

6 days ago[fixed] session exploit 61/4061/1
Victor Popovici [Fri, 28 Aug 2015 21:11:34 +0000 (23:11 +0200)]
[fixed] session exploit

Change-Id: I39c1b632acac377f0f9bb34ca39af0ca535ce0ca

6 days ago[Renamed] coa mobiles for consistency 60/4060/1
Ivojedi [Fri, 28 Aug 2015 11:35:04 +0000 (04:35 -0700)]
[Renamed] coa mobiles for consistency
[Removed] some redundant mobiles

Change-Id: Ifdc348b4bc1acc9196f035439f73026f5041c027

6 days agoMerge "[Added] coa2 convos (no functionality yet)" into unstable
Ivojedi [Fri, 28 Aug 2015 10:08:38 +0000 (10:08 +0000)]
Merge "[Added] coa2 convos (no functionality yet)" into unstable

6 days ago[Added] coa2 convos (no functionality yet) 58/4058/3
Ivojedi [Thu, 27 Aug 2015 23:37:58 +0000 (16:37 -0700)]
[Added] coa2 convos (no functionality yet)

Change-Id: Id891bf3bb430441cc9864da24cea74f8287d7a1f

6 days agoMerge "[removed] duplicate 'scientist' NPC from Talus screenplay" into unstable
Benjamin 'Ivojedi' Jensen [Fri, 28 Aug 2015 08:38:37 +0000 (08:38 +0000)]
Merge "[removed] duplicate 'scientist' NPC from Talus screenplay" into unstable

6 days agoMerge "[changed] combat spam range from 70m to 85m [removed] more unnecessary ref...
Victor Popovici [Fri, 28 Aug 2015 07:31:20 +0000 (07:31 +0000)]
Merge "[changed] combat spam range from 70m to 85m [removed] more unnecessary ref counting" into unstable

6 days ago[removed] duplicate 'scientist' NPC from Talus screenplay 59/4059/1
Nee [Fri, 28 Aug 2015 04:38:10 +0000 (04:38 +0000)]
[removed] duplicate 'scientist' NPC from Talus screenplay

Change-Id: Ic3d5616c14e8cd31084926c8b423204d38aaeb55

7 days ago[Fixed] stability issue 57/4057/1
Ivojedi [Thu, 27 Aug 2015 22:39:15 +0000 (15:39 -0700)]
[Fixed] stability issue

Change-Id: I467ba0ab3954e5717d6eff6513fc4fe66f36cb1c

7 days ago[Fixed] some observer event returns 56/4056/1
Ivojedi [Thu, 27 Aug 2015 19:35:00 +0000 (12:35 -0700)]
[Fixed] some observer event returns

Change-Id: Ied14228da1385ca379e7a695171045b8ebc27075

7 days ago[changed] combat spam range from 70m to 85m 55/4055/5
Victor Popovici [Thu, 27 Aug 2015 17:15:39 +0000 (19:15 +0200)]
[changed] combat spam range from 70m to 85m
[removed] more unnecessary ref counting

Change-Id: I1201b2b81cc1f1d8dc2d1f3eaded9370100ae365

7 days agoMerge "[added] Rewritten promo phase functionality to Theater Manager [fixed] A few...
Benjamin 'Ivojedi' Jensen [Thu, 27 Aug 2015 17:19:24 +0000 (17:19 +0000)]
Merge "[added] Rewritten promo phase functionality to Theater Manager [fixed] A few issues with Theater Manager audition phase" into unstable

7 days agoMerge "[replaced] some non-functional npc 'mood strings' --- [added] more 'starter...
Benjamin 'Ivojedi' Jensen [Thu, 27 Aug 2015 16:55:03 +0000 (16:55 +0000)]
Merge "[replaced] some non-functional npc 'mood strings' --- [added] more 'starter area' mobs around various city Spaceports" into unstable

7 days agoMerge "[modified] even more screenplay 'populations' in & around planet city building...
Benjamin 'Ivojedi' Jensen [Thu, 27 Aug 2015 16:45:15 +0000 (16:45 +0000)]
Merge "[modified] even more screenplay 'populations' in & around planet city buildings --- RORI and TALUS phases" into unstable

7 days ago[replaced] some non-functional npc 'mood strings' --- [added] more 51/4051/3
Nee [Wed, 26 Aug 2015 05:00:13 +0000 (05:00 +0000)]
[replaced] some non-functional npc 'mood strings' --- [added] more
'starter area' mobs around various city Spaceports

Change-Id: I067e61681d7e139b78c0b31bdcdd4517732f8bb6

7 days ago[modified] even more screenplay 'populations' in & around planet city 53/4053/2
Nee [Wed, 26 Aug 2015 10:21:07 +0000 (10:21 +0000)]
[modified] even more screenplay 'populations' in & around planet city
buildings --- RORI and TALUS phases

Change-Id: Icede61629ac4f8378ad9651e0c282b9ea1ded779

7 days ago[modified] another planet's screenplay 'population' --- LOK phase 52/4052/2
Nee [Wed, 26 Aug 2015 07:49:02 +0000 (07:49 +0000)]
[modified] another planet's screenplay 'population' --- LOK phase

Change-Id: I237993fd6f629e484ad7a6b9a96e1ddb78b1795b

8 days ago[added] Rewritten promo phase functionality to Theater Manager 54/4054/1
Miztahh [Wed, 26 Aug 2015 17:20:46 +0000 (17:20 +0000)]
[added] Rewritten promo phase functionality to Theater Manager
[fixed] A few issues with Theater Manager audition phase

Change-Id: I9ced59ad85efa94d8402ba17da68d098eb192dbd

9 days agoMerge "[changed] Rewrote Theater Manager conversation template and handler [changed...
Benjamin 'Ivojedi' Jensen [Tue, 25 Aug 2015 21:32:53 +0000 (21:32 +0000)]
Merge "[changed] Rewrote Theater Manager conversation template and handler [changed] Theater Manager screenplay to work in any static theater (currently only enabled in Theed) [changed] Rewrote Audition step of Theater Manager (other steps currently disabled)" into unstable

9 days ago[changed] Rewrote Theater Manager conversation template and handler 80/3980/3
Miztahh [Sat, 8 Aug 2015 23:10:48 +0000 (23:10 +0000)]
[changed] Rewrote Theater Manager conversation template and handler
[changed] Theater Manager screenplay to work in any static theater
(currently only enabled in Theed)
[changed] Rewrote Audition step of Theater Manager (other steps
currently disabled)

Change-Id: I48d85c2456d870e66ecbdc263249b1260c1ecb2f

9 days agoMerge "[changed] PlanetManagerImplementation::isInObjectsNoBuildZone to not use ref...
Victor Popovici [Tue, 25 Aug 2015 21:00:00 +0000 (21:00 +0000)]
Merge "[changed] PlanetManagerImplementation::isInObjectsNoBuildZone to not use ref counting" into unstable

9 days ago[Fixed] some typos 50/4050/1
Ivojedi [Tue, 25 Aug 2015 12:57:42 +0000 (05:57 -0700)]
[Fixed] some typos
[Removed] some console spam

Change-Id: I2fc7379b55a36ead4e9699caadd73410a4c863e7

9 days agoMerge "[modified] a few additional screenplay 'populations' of various buildings...
Benjamin 'Ivojedi' Jensen [Tue, 25 Aug 2015 12:11:09 +0000 (12:11 +0000)]
Merge "[modified] a few additional screenplay 'populations' of various buildings in spaceports -- ENDOR & YAVIN4 phases" into unstable

9 days agoMerge "[modified] some minor screenplay 'populations' in certain buildings -- DATHOMI...
Benjamin 'Ivojedi' Jensen [Tue, 25 Aug 2015 12:08:22 +0000 (12:08 +0000)]
Merge "[modified] some minor screenplay 'populations' in certain buildings -- DATHOMIR phase" into unstable

9 days agoMerge "[modified] a few more screenplay 'populations' within certain buildings of...
Benjamin 'Ivojedi' Jensen [Tue, 25 Aug 2015 12:06:44 +0000 (12:06 +0000)]
Merge "[modified] a few more screenplay 'populations' within certain buildings of non-player cities/spaceports -- DANTOOINE phase" into unstable

9 days agoMerge "[modified] some screenplay 'populations' to various buildings around the ...
Benjamin 'Ivojedi' Jensen [Tue, 25 Aug 2015 12:03:39 +0000 (12:03 +0000)]
Merge "[modified] some screenplay 'populations' to various buildings around the *main* (non-player) cities -- NABOO phase" into unstable

9 days agoMerge "[modified] more screenplay 'populations' to various buildings around *main...
Benjamin 'Ivojedi' Jensen [Tue, 25 Aug 2015 11:56:37 +0000 (11:56 +0000)]
Merge "[modified] more screenplay 'populations' to various buildings around *main* non-player cities -- CORELLIA phase" into unstable

9 days agoMerge "[fixed] some improper 'yellow attackable' mobs within Tatooine screenplays...
Benjamin 'Ivojedi' Jensen [Tue, 25 Aug 2015 11:36:18 +0000 (11:36 +0000)]
Merge "[fixed] some improper 'yellow attackable' mobs within Tatooine screenplays. -- [modified] some weapon-choices for certain Jawa npcs to be more realistic" into unstable

9 days agoMerge "[fixed] Jedi going down in jedistate when talking to Rohak (Mantis #6545 part...
Benjamin 'Ivojedi' Jensen [Tue, 25 Aug 2015 11:25:42 +0000 (11:25 +0000)]
Merge "[fixed] Jedi going down in jedistate when talking to Rohak (Mantis #6545 part deux)" into unstable

9 days ago[modified] a few additional screenplay 'populations' of various 49/4049/1
Nee [Tue, 25 Aug 2015 10:14:58 +0000 (10:14 +0000)]
[modified] a few additional screenplay 'populations' of various
buildings in spaceports -- ENDOR & YAVIN4 phases

Change-Id: Iecde9c0facd761fea3c4637ff9dbe1985845bc93

9 days ago[modified] some minor screenplay 'populations' in certain buildings -- 48/4048/1
Nee [Tue, 25 Aug 2015 09:10:49 +0000 (09:10 +0000)]
[modified] some minor screenplay 'populations' in certain buildings --
DATHOMIR phase

Change-Id: Ida7888dc330fa90532552cab0ce2c676c85cb277

9 days ago[modified] a few more screenplay 'populations' within certain 47/4047/1
Nee [Tue, 25 Aug 2015 08:47:56 +0000 (08:47 +0000)]
[modified] a few more screenplay 'populations' within certain
buildings of non-player cities/spaceports -- DANTOOINE phase

Change-Id: I8be46ca2b5a4ab29dd73cac3a7ab695002731a13

9 days ago[modified] some screenplay 'populations' to various buildings around 46/4046/1
Nee [Tue, 25 Aug 2015 07:19:33 +0000 (07:19 +0000)]
[modified] some screenplay 'populations' to various buildings around
the *main* (non-player) cities -- NABOO phase

Change-Id: Ia66dda81bc2be539b78a315475666e81b9929f56

10 days ago[changed] PlanetManagerImplementation::isInObjectsNoBuildZone to not use 45/4045/1
Victor Popovici [Mon, 24 Aug 2015 17:07:40 +0000 (19:07 +0200)]
[changed] PlanetManagerImplementation::isInObjectsNoBuildZone to not use
ref counting

Change-Id: I363265d0ca5a5e30d4bed195d356c01173c0d601

10 days agoMerge "[added] stack trace printing for invalid height requests" into unstable
Victor Popovici [Mon, 24 Aug 2015 16:15:45 +0000 (16:15 +0000)]
Merge "[added] stack trace printing for invalid height requests" into unstable

10 days ago[modified] more screenplay 'populations' to various buildings around 44/4044/1
Nee [Mon, 24 Aug 2015 11:48:17 +0000 (11:48 +0000)]
[modified] more screenplay 'populations' to various buildings around
*main* non-player cities -- CORELLIA phase

Change-Id: I99ee464111c114515967eb3b97a058236771cded

10 days ago[fixed] some improper 'yellow attackable' mobs within Tatooine 38/4038/3
Nee [Sun, 23 Aug 2015 13:03:45 +0000 (13:03 +0000)]
[fixed] some improper 'yellow attackable' mobs within Tatooine
screenplays. -- [modified] some weapon-choices for certain Jawa npcs
to be more realistic

Change-Id: Idf5dc9275bd0cf25f0379b66f206d2548788ec14

11 days ago[fixed] Jedi going down in jedistate when talking to Rohak (Mantis #6545 41/4041/1 42/4042/1
ValkyraII [Sun, 23 Aug 2015 19:14:18 +0000 (15:14 -0400)]
[fixed] Jedi going down in jedistate when talking to Rohak (Mantis #6545
part deux)

Change-Id: I337ade7158dc65064f99862689b752106784b879

11 days ago[Fixed] stability issue 40/4040/1
Ivojedi [Sun, 23 Aug 2015 19:05:21 +0000 (12:05 -0700)]
[Fixed] stability issue

Change-Id: I48abf5ae18b885abfdcd7e8f9c70f390680b7804

11 days ago[added] stack trace printing for invalid height requests 39/4039/1
Victor Popovici [Sun, 23 Aug 2015 12:55:54 +0000 (14:55 +0200)]
[added] stack trace printing for invalid height requests

Change-Id: I5d171034b256122e95d7aaed2e3cd32b727d2504

12 days ago[Fixed] creature special attack dots now apply to the pool that was 36/4036/1
Ivojedi [Sat, 22 Aug 2015 08:23:25 +0000 (01:23 -0700)]
[Fixed] creature special attack dots now apply to the pool that was
damaged with the attack
[Changed] blue frog applied dots now apply to a random pool

Change-Id: Ic0210b571702f703b90dc9cbc138367f308300a0

12 days ago[Changed] special attack dots can now have their default potency 35/4035/1
Ivojedi [Sat, 22 Aug 2015 06:55:23 +0000 (23:55 -0700)]
[Changed] special attack dots can now have their default potency
overriden
[Fixed] force choke will now always apply it's dot if the attack is
successful
[Changed] blue frog apply dots option should now always apply all 4
types of dots
[Fixed] blue frog applied fires will now deal wounds

Change-Id: I01dda919083cb5bf136149a95ab560c4316e94b6

12 days agoMerge "[modified] screenplay 'populations' to various buildings around the *main...
Benjamin 'Ivojedi' Jensen [Sat, 22 Aug 2015 06:34:22 +0000 (06:34 +0000)]
Merge "[modified] screenplay 'populations' to various buildings around the *main* (non-player) cities -- TATOOINE phase" into unstable

12 days ago[modified] screenplay 'populations' to various buildings around the 32/4032/3
Nee [Thu, 20 Aug 2015 22:23:22 +0000 (22:23 +0000)]
[modified] screenplay 'populations' to various buildings around the
*main* (non-player) cities -- TATOOINE phase

Change-Id: I5a0acbe679ba8e3dbaa52b58a333f7a6808086dd

12 days agoMerge "[modified] resource requirements for 'Bubble Tank' schematic crafting to be...
Benjamin 'Ivojedi' Jensen [Sat, 22 Aug 2015 04:31:43 +0000 (04:31 +0000)]
Merge "[modified] resource requirements for 'Bubble Tank' schematic crafting to be more accurate emulation, Mantis 6573" into unstable

12 days agoMerge "[fixed] jedi heal issues mantis #6560" into unstable
Benjamin 'Ivojedi' Jensen [Sat, 22 Aug 2015 04:29:20 +0000 (04:29 +0000)]
Merge "[fixed] jedi heal issues mantis #6560" into unstable

12 days ago[modified] resource requirements for 'Bubble Tank' schematic crafting 34/4034/3
Nee [Fri, 21 Aug 2015 22:14:41 +0000 (22:14 +0000)]
[modified] resource requirements for 'Bubble Tank' schematic crafting
to be more accurate emulation, Mantis 6573

Change-Id: I17a4fa673835e2df0f731525a1afc2ff5ccfee4c

12 days agoMerge "[adjusted] loot-tables for all 'Aakuans', Mantis 6572" into unstable
Benjamin 'Ivojedi' Jensen [Sat, 22 Aug 2015 03:59:20 +0000 (03:59 +0000)]
Merge "[adjusted] loot-tables for all 'Aakuans', Mantis 6572" into unstable

12 days agoMerge "[fixed] more *syntax-error* file names from 'Blue Frog' deco items, Mantis...
Benjamin 'Ivojedi' Jensen [Sat, 22 Aug 2015 03:56:27 +0000 (03:56 +0000)]
Merge "[fixed] more *syntax-error* file names from  'Blue Frog' deco items, Mantis 6470 (part 2)" into unstable

13 days ago[adjusted] loot-tables for all 'Aakuans', Mantis 6572 33/4033/1
Nee [Fri, 21 Aug 2015 18:21:09 +0000 (18:21 +0000)]
[adjusted] loot-tables for all 'Aakuans', Mantis 6572

Change-Id: I5eec256590b68c2887f966dc70cb09c3c95cc53c

2 weeks ago[added] evictCount to TerrainCache 31/4031/2
Victor Popovici [Thu, 20 Aug 2015 15:26:11 +0000 (17:26 +0200)]
[added] evictCount to TerrainCache
[changed] min access count to 5 for an evict in TerrainCache

Change-Id: I0ed7c1d614a865c65c8691cac2880d927c3669e7

2 weeks ago[fixed] stability issue 29/4029/1
Victor Popovici [Wed, 19 Aug 2015 07:23:54 +0000 (09:23 +0200)]
[fixed] stability issue

Change-Id: Ie1f99314b456a73d96dc9e98325a27993eab4694

2 weeks ago[fixed] more *syntax-error* file names from 'Blue Frog' deco items, 28/4028/1
Nee [Tue, 18 Aug 2015 10:32:50 +0000 (10:32 +0000)]
[fixed] more *syntax-error* file names from  'Blue Frog' deco items,
Mantis 6470 (part 2)

Change-Id: I0c878b1a37fba13f14e43d7735fac22713348a8a

2 weeks ago[removed] Unused rohak convotemplate. 25/4025/2
ValkyraII [Mon, 17 Aug 2015 23:43:31 +0000 (19:43 -0400)]
[removed] Unused rohak convotemplate.
[added] New initial conversation flow with Rohak when speaking to him
for the first time, that sets the character correctly as
Force-Sensitive, addresses Mantis #6545

Change-Id: I8e7136fc98ebb12c2ca55700dae27d7a79c9b89c

2 weeks ago[fixed] jedi heal issues mantis #6560 26/4026/2
Andreas Rammhold [Sun, 16 Aug 2015 16:10:06 +0000 (18:10 +0200)]
[fixed] jedi heal issues mantis #6560

- stopBleeding can be used on self
- healing BF on targets works (and shows spam)
- fixed wound heal messages for STAMINA and WILLPOWER
- fixed some self heals not working without a target
- moved wound heals before damage heals

Change-Id: Ia5398aa49f0659c39c41fe9fc5368eba465a1802

2 weeks agoMerge "[modified] attack commands 'Disarming Shot2' and 'Pistol Melee Defense2',...
Dustin Niehoff [Sun, 16 Aug 2015 20:39:05 +0000 (20:39 +0000)]
Merge "[modified] attack commands 'Disarming Shot2' and 'Pistol Melee Defense2', Mantis 6519" into unstable

2 weeks ago[modified] attack commands 'Disarming Shot2' and 'Pistol Melee 24/4024/2
Nee [Sun, 16 Aug 2015 19:04:04 +0000 (19:04 +0000)]
[modified] attack commands 'Disarming Shot2' and 'Pistol Melee
Defense2', Mantis 6519

Change-Id: Ie6fd0e441598c04642921d89c83d98004ecf2f36

2 weeks ago[fixed] Master BH attack-special 'Fast Blast', Mantis 3552 78/3978/2
Nee [Sat, 8 Aug 2015 06:20:25 +0000 (06:20 +0000)]
[fixed] Master BH attack-special 'Fast Blast', Mantis 3552

Change-Id: Icdbec67112ac8db34f7d7b74b255bea53bdbc2d0

2 weeks agoMerge "[adjusted] the 'scaling' of Leviasquall and Mammoth Bearded Jax, Mantis 6569...
Dustin Niehoff [Sun, 16 Aug 2015 16:58:18 +0000 (16:58 +0000)]
Merge "[adjusted] the 'scaling' of Leviasquall and Mammoth Bearded Jax, Mantis 6569" into unstable

2 weeks agoMerge "[modified] Force Choke attack to have proper 'accuracy'" into unstable
Dustin Niehoff [Sun, 16 Aug 2015 16:58:04 +0000 (16:58 +0000)]
Merge "[modified] Force Choke  attack to have proper 'accuracy'" into unstable

2 weeks agoMerge "[fixed] 'Peace' should now clear the combat-queue, Mantis 6346" into unstable
Dustin Niehoff [Sun, 16 Aug 2015 16:53:22 +0000 (16:53 +0000)]
Merge "[fixed] 'Peace' should now clear the combat-queue, Mantis 6346" into unstable

2 weeks ago[changed] reenabled terrain cache 23/4023/1
Victor Popovici [Sun, 16 Aug 2015 15:02:21 +0000 (17:02 +0200)]
[changed] reenabled terrain cache

Change-Id: I41b55336aa928832fffeb843158917261287600c

2 weeks ago[fixed] some terrain cache fixes 22/4022/1
Victor Popovici [Sun, 16 Aug 2015 14:26:46 +0000 (16:26 +0200)]
[fixed] some terrain cache fixes

Change-Id: I114e5d8470938eae9ef1aa249a3aec0afbac1a58

2 weeks ago[fixed] wrong min float values 21/4021/1
Victor Popovici [Sun, 16 Aug 2015 11:55:00 +0000 (13:55 +0200)]
[fixed] wrong min float values

Change-Id: Id3abc2707f7ed22afa5ae28e51a2efe8146287f4

2 weeks ago[adjusted] the 'scaling' of Leviasquall and Mammoth Bearded Jax, 20/4020/1
Nee [Sun, 16 Aug 2015 10:49:13 +0000 (10:49 +0000)]
[adjusted] the 'scaling' of Leviasquall and Mammoth Bearded Jax,
Mantis 6569

Change-Id: Ib8a9bf212bd9c199d0734ef91cc4c22a149e0148

2 weeks ago[fixed] stability issue 19/4019/1
Victor Popovici [Sun, 16 Aug 2015 10:41:50 +0000 (12:41 +0200)]
[fixed] stability issue

Change-Id: I5384614b6afc5fd073a21d9908b4d9c832c728e4

2 weeks ago[added] more experimental terrain cache 18/4018/13
Victor Popovici [Sat, 15 Aug 2015 23:08:21 +0000 (01:08 +0200)]
[added] more experimental terrain cache

Change-Id: Iee5b928fa416a2066febcc325b6c52e7eda809bb

2 weeks ago[Removed] some no longer needed code/object members 17/4017/1
Ivojedi [Sat, 15 Aug 2015 17:22:11 +0000 (10:22 -0700)]
[Removed] some no longer needed code/object members

Change-Id: Icb17aff89d411fce558a8f4dd8f68a06ab0dd703

2 weeks agoMerge "[removed] DEFAULT 'attack' command from invading the combat-queue, Mantis...
Benjamin 'Ivojedi' Jensen [Sat, 15 Aug 2015 09:17:47 +0000 (09:17 +0000)]
Merge "[removed] DEFAULT 'attack' command from invading the combat-queue, Mantis 6522" into unstable

2 weeks agoMerge "[changed] certain NPCs in Kor Vella 'Cloning Facility' to be un-attackable...
Benjamin 'Ivojedi' Jensen [Sat, 15 Aug 2015 08:43:15 +0000 (08:43 +0000)]
Merge "[changed] certain NPCs in Kor Vella 'Cloning Facility' to be un-attackable (As well as 1 NPC in Bestine 'Guild Hall' , Mantis 4922)" into unstable

2 weeks ago[removed] DEFAULT 'attack' command from invading the combat-queue, 16/4016/1
Nee [Sat, 15 Aug 2015 08:20:03 +0000 (08:20 +0000)]
[removed] DEFAULT 'attack' command from invading the combat-queue,
Mantis 6522

Change-Id: I250e9c52595ad4d923776551c25e8d697fca5dbe

2 weeks ago[changed] certain NPCs in Kor Vella 'Cloning Facility' to be 15/4015/1
Nee [Sat, 15 Aug 2015 05:56:02 +0000 (05:56 +0000)]
[changed] certain NPCs in Kor Vella 'Cloning Facility' to be
un-attackable (As well as 1 NPC in Bestine 'Guild Hall' , Mantis 4922)

Change-Id: I94e530461fbd5f92ac253534f3a44bae83ff9591

2 weeks ago[modified] Force Choke attack to have proper 'accuracy' 14/4014/1
Nee [Sat, 15 Aug 2015 03:47:53 +0000 (03:47 +0000)]
[modified] Force Choke  attack to have proper 'accuracy'

Change-Id: Ib4a4c3ae40e9283a625239a92f74384fb5fc6780

2 weeks ago[adjusted] the 'scaling' of Chewbacca (and a few other mobs around the 13/4013/1
Nee [Sat, 15 Aug 2015 02:01:36 +0000 (02:01 +0000)]
[adjusted] the 'scaling' of Chewbacca (and a few other mobs around the
Galaxy) to be more accurate emulation

Change-Id: I674b50edaf094a8a378b04f04699b7d3d3d5b0e6