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18 hours ago[Added] all CH skills to blue frogs 89/2389/1 unstable
Ivojedi [Sat, 30 Aug 2014 00:12:03 +0000 (17:12 -0700)]
[Added] all CH skills to blue frogs

Change-Id: I9b3f8e175d3349da209b1b172ff1640e4cb08dfc

18 hours ago[Fixed] village phase changing 88/2388/3
Ivojedi [Fri, 29 Aug 2014 22:09:09 +0000 (15:09 -0700)]
[Fixed] village phase changing
[Changed] frequency of village phase change
[Changed] static village mobs no longer despawn and respawn during
village phase change

Change-Id: I843114baf53fbef363fe212975bb0e70996f3f39

20 hours ago[Fixed] stability issue 87/2387/1
Ivojedi [Fri, 29 Aug 2014 21:25:31 +0000 (14:25 -0700)]
[Fixed] stability issue

Change-Id: I873a0d3fa5df1fca5c4e5a70acd241255b89a438

21 hours agoMerge "[Fixed] stability issue" into unstable
Ivojedi [Fri, 29 Aug 2014 21:07:47 +0000 (21:07 +0000)]
Merge "[Fixed] stability issue" into unstable

21 hours ago[Fixed] stability issue 85/2385/3
Ivojedi [Fri, 29 Aug 2014 19:37:39 +0000 (12:37 -0700)]
[Fixed] stability issue

Change-Id: Iabda3d2672a46659313f4efa1b6f8756a8ef4bb9

22 hours ago[fixed] 5468 droid stats should show correctly now for droid components. i verified... 86/2386/1
Sal Scotto [Fri, 29 Aug 2014 20:02:19 +0000 (16:02 -0400)]
[fixed] 5468 droid stats should show correctly now for droid components. i verified crafting several of them

Change-Id: I0d0ce8ecd6b3d06325d3f7c59f109b45c78de43a

22 hours agoMerge "[Fixed] attackability of a mob" into unstable
Ivojedi [Fri, 29 Aug 2014 19:20:06 +0000 (19:20 +0000)]
Merge "[Fixed] attackability of a mob" into unstable

23 hours ago[Fixed] attackability of a mob 84/2384/1
Ivojedi [Fri, 29 Aug 2014 18:36:59 +0000 (11:36 -0700)]
[Fixed] attackability of a mob

Change-Id: I5514194c024510e9cff3cf0d23bcc8be3955d204

23 hours agoMerge "[fixed] domesticated brackasets to not use mobile template with bugged LOD...
Benjamin 'Ivojedi' Jensen [Fri, 29 Aug 2014 18:13:54 +0000 (18:13 +0000)]
Merge "[fixed] domesticated brackasets to not use mobile template with bugged LOD." into unstable

24 hours agoMerge "[Fixed] some screenplay issues [Changed] hedon istee task now requires an...
Ivojedi [Fri, 29 Aug 2014 17:51:57 +0000 (17:51 +0000)]
Merge "[Fixed] some screenplay issues [Changed] hedon istee task now requires an elite combat profesasion to start" into unstable

24 hours ago[Fixed] some screenplay issues 83/2383/2
Ivojedi [Fri, 29 Aug 2014 05:30:57 +0000 (22:30 -0700)]
[Fixed] some screenplay issues
[Changed] hedon istee task now requires an elite combat profesasion to
start

Change-Id: If9e81aec2703c3a6d21e28c377935f8eda0b4aab

34 hours ago[fix] phase 2 of be pets, stats now reflect over and should be good to 82/2382/2
Sal Scotto [Thu, 28 Aug 2014 12:55:05 +0000 (08:55 -0400)]
[fix] phase 2 of be pets, stats now reflect over and should be good to
go

Change-Id: I432444347f1edaaf34dc4f6c75a966d48963729b

2 days ago[Removed] obsolete object 81/2381/1
Ivojedi [Thu, 28 Aug 2014 02:24:41 +0000 (19:24 -0700)]
[Removed] obsolete object

Change-Id: I179d3f6be59d7cf03e096f7101953ef77843cb09

2 days ago[Removed] some obsolete object types 80/2380/1
Ivojedi [Wed, 27 Aug 2014 20:17:40 +0000 (13:17 -0700)]
[Removed] some obsolete object types

Change-Id: Ica3dd17340780b97eaba5756525c1197303f1872

2 days agoMerge "[fix] pet deeds now have stats, exiting samples and templates will have really...
Benjamin 'Ivojedi' Jensen [Wed, 27 Aug 2014 19:24:11 +0000 (19:24 +0000)]
Merge "[fix] pet deeds now have stats, exiting samples and templates will have really bad stats and be un-usable as they are missing a few peices of information. Pets can be tamed from the deed now, however stats arent copied over yet so they suck as pets. this is phase 1. fixed a few spots for ivo Change-Id: I5498274fe7a9d3a753aa115c0a0a313da829c09a" into unstable

2 days ago[fix] pet deeds now have stats, exiting samples and templates will have really bad... 76/2376/3
Sal Scotto [Tue, 26 Aug 2014 20:32:06 +0000 (16:32 -0400)]
[fix] pet deeds now have stats, exiting samples and templates will have really bad stats and be un-usable as they are missing a few peices of information. Pets can be tamed from the deed now, however stats arent copied over yet so they suck as pets. this is phase 1.
fixed a few spots for ivo
Change-Id: I5498274fe7a9d3a753aa115c0a0a313da829c09a

3 days ago[fixed] domesticated brackasets to not use mobile template with bugged 79/2379/1
Valkyra [Wed, 27 Aug 2014 02:21:29 +0000 (22:21 -0400)]
[fixed] domesticated brackasets to not use mobile template with bugged
LOD.

Change-Id: I6baa2e83300497df8e02f0b69bc88cf513ec4194

3 days ago[Added] wound chance to several weapons when wielded by ai 77/2377/1
Ivojedi [Wed, 27 Aug 2014 00:54:04 +0000 (17:54 -0700)]
[Added] wound chance to several weapons when wielded by ai

Change-Id: I9ca8e39399d1311ec1b33c264af37d5ba6aef050

4 days ago[Fixed] stability issue 75/2375/2
Ivojedi [Tue, 26 Aug 2014 12:21:16 +0000 (05:21 -0700)]
[Fixed] stability issue
[Changed] mob spawning will no longer be triggered by invisible players

Change-Id: Ied16d676437dccba4b5bc4993920b13dd8f51dd4

4 days agoMerge "[fixed] Some screenplays" into unstable
Benjamin 'Ivojedi' Jensen [Tue, 26 Aug 2014 00:45:33 +0000 (00:45 +0000)]
Merge "[fixed] Some screenplays" into unstable

4 days ago[fixed] Some screenplays 73/2373/2
Miztah [Tue, 26 Aug 2014 00:10:20 +0000 (00:10 +0000)]
[fixed] Some screenplays

Change-Id: Iba91b9d06b82877d221537e2f2449c7d1fdce22d

4 days ago[Adjusted] some more screenplays 72/2372/2
Ivojedi [Mon, 25 Aug 2014 23:15:36 +0000 (16:15 -0700)]
[Adjusted] some more screenplays

Change-Id: I7c9bd4be13cd210c41e522e34f72698b4839e6e8

4 days agoMerge "[Fixed] ai will drop their follow object when it disappears - mantis 5052...
Ivojedi [Mon, 25 Aug 2014 23:15:59 +0000 (23:15 +0000)]
Merge "[Fixed] ai will drop their follow object when it disappears - mantis 5052 [Fixed] pets will drop their follow object when stored" into unstable

4 days ago[fixed] Nym quest npcs not allowing the player to turnin quest items - 71/2371/2
Miztah [Mon, 25 Aug 2014 19:42:22 +0000 (19:42 +0000)]
[fixed] Nym quest npcs not allowing the player to turnin quest items -
mantis 5464

Change-Id: I11e57a0edbefe97aa31a077300d3a7c099fef5b5

4 days ago[Fixed] ai will drop their follow object when it disappears - mantis 70/2370/4
Ivojedi [Mon, 25 Aug 2014 17:47:12 +0000 (10:47 -0700)]
[Fixed] ai will drop their follow object when it disappears - mantis
5052
[Fixed] pets will drop their follow object when stored

Change-Id: I9a6bb26b50981b0d6587770cb00825957f754591

5 days ago[Adjusted] some screenplays 69/2369/3
Ivojedi [Mon, 25 Aug 2014 08:07:59 +0000 (01:07 -0700)]
[Adjusted] some screenplays

Change-Id: Ic5891077be791f59e3d70d423d46306da3337253

5 days ago[Fixed] being able to attack same faction turrets - mantis 5440 68/2368/1
Ivojedi [Mon, 25 Aug 2014 03:40:12 +0000 (20:40 -0700)]
[Fixed] being able to attack same faction turrets - mantis 5440
[Fixed] turrets no longer attack invulnerable players
[Fixed] rebel hideout to have the correct turrets
[Fixed] rebel hideout turrets now respawn
[Fixed] chanceHit on turrets
[Fixed] turret attack calculations

Change-Id: Ia33318908aab597ea5d23cd6137eb86eaf1a82d4

5 days agoMerge "[fixed] Stability issues" into unstable
Benjamin 'Ivojedi' Jensen [Sun, 24 Aug 2014 22:52:19 +0000 (22:52 +0000)]
Merge "[fixed] Stability issues" into unstable

5 days ago[fixed] Stability issues 66/2366/2
Miztah [Sun, 24 Aug 2014 21:34:59 +0000 (21:34 +0000)]
[fixed] Stability issues

Change-Id: I70df208e0d6cd876b9f97b9f8e1fca234c9aff20

5 days ago[Added] many spawns to the Rori easy and medium spawn areas 67/2367/1
Ivojedi [Sun, 24 Aug 2014 21:34:59 +0000 (14:34 -0700)]
[Added] many spawns to the Rori easy and medium spawn areas

Change-Id: I173bec63f2772897858503c80953de9d41290f8f

5 days agoMerge "[Added] a bunch of spawns to the Rori world spawner" into unstable
Ivojedi [Sun, 24 Aug 2014 21:30:23 +0000 (21:30 +0000)]
Merge "[Added] a bunch of spawns to the Rori world spawner" into unstable

5 days ago[Added] a bunch of spawns to the Rori world spawner 65/2365/1
Ivojedi [Sun, 24 Aug 2014 21:17:36 +0000 (14:17 -0700)]
[Added] a bunch of spawns to the Rori world spawner

Change-Id: I79decbe92a808540780e49a651d868c4b71e30f0

5 days ago[fixed] Faction bases are no longer renamed as Player's House after a 64/2364/1
Miztah [Sun, 24 Aug 2014 20:47:29 +0000 (20:47 +0000)]
[fixed] Faction bases are no longer renamed as Player's House after a
server restart and should not take on a city's name if placed within
city limits (will not apply to already placed bases) - mantis 5101

Change-Id: I14db82b24dc50f4014b07ba72b1cb89588e939b4

5 days ago[changed] Rewrote Geonosian Labs screenplay - NOTE: Keycard and Slice 52/2352/10
Miztah [Sun, 24 Aug 2014 06:36:46 +0000 (06:36 +0000)]
[changed] Rewrote Geonosian Labs screenplay - NOTE: Keycard and Slice
buttons on Keypads do not yet work
[changed] Rewrote Human and Geonosian scientist conversations
[added] Conversations for Geonosian engineer tech, crazy guy, assistant,
security tech, and generic scientist 1 and 2
[added] Mini quest for short-circuited passkey (does not yet work on
keypads)
[fixed] Soft logging will no longer unlock Geo labs doors - mantis 3293
[fixed] Empty conversation bubble on npc at entrance of geo cave -
mantis 3987
[changed] Merged spawnMobileRandom functionality into spawnMobile

Change-Id: I3821402b2628de3e26b3a6d7facf125df0f64ee9

6 days agoMerge "[fixed] optimized ai getWorldCollision calls" into unstable
theanswer [Sun, 24 Aug 2014 17:22:33 +0000 (17:22 +0000)]
Merge "[fixed] optimized ai getWorldCollision calls" into unstable

6 days ago[fixed] optimized ai getWorldCollision calls 63/2363/3
theanswer [Sun, 24 Aug 2014 12:58:26 +0000 (05:58 -0700)]
[fixed] optimized ai getWorldCollision calls

Change-Id: Ibe09bf70f7e58780fab30baba112c4d37ce3ff0b

6 days ago[fixed] Themepark logic stability issues 61/2361/3
Miztah [Sun, 24 Aug 2014 05:55:59 +0000 (05:55 +0000)]
[fixed] Themepark logic stability issues
[fixed] Escort mobile incorrect pvp bitmask

Change-Id: Idf879b29690da83d21e330c31cbe97ec9477fbe6

6 days ago[Fixed] Mock setup for Lua to C++ conversion functions and classes. 62/2362/3
Loshult [Sun, 24 Aug 2014 12:49:09 +0000 (12:49 +0000)]
[Fixed] Mock setup for Lua to C++ conversion functions and classes.

Change-Id: I186c43c3b5033c0e4bcbb9e68bf4facc62b0211b

6 days agoMerge "[fixed] Nym's theme park stability issues [fixed] Nym's containers not putting...
Benjamin 'Ivojedi' Jensen [Sun, 24 Aug 2014 06:08:30 +0000 (06:08 +0000)]
Merge "[fixed] Nym's theme park stability issues [fixed] Nym's containers not putting quest item in player inventory - mantis 5459, 5393 [added] Return waypoints back to quest giver when player retrieves a quest item for the Nym TP - mantis 5400" into unstable

6 days ago[fixed] Nym's theme park stability issues 59/2359/2
Miztah [Sat, 23 Aug 2014 21:03:34 +0000 (21:03 +0000)]
[fixed] Nym's theme park stability issues
[fixed] Nym's containers not putting quest item in player inventory -
mantis 5459, 5393
[added] Return waypoints back to quest giver when player retrieves a
quest item for the Nym TP - mantis 5400

Change-Id: If49618edf80687c99160f8c11109e1d7903d1844

6 days ago[Fixed] civic structure load issue - mantis 5456 60/2360/1
Ivojedi [Sun, 24 Aug 2014 01:28:31 +0000 (18:28 -0700)]
[Fixed] civic structure load issue - mantis 5456
[Fixed] setting of no spawn areas

Change-Id: I3b672d9fd613adf08f60d117430fe01efe273122

6 days ago[Fixed] stability issue 58/2358/1
Ivojedi [Sat, 23 Aug 2014 20:01:47 +0000 (13:01 -0700)]
[Fixed] stability issue

Change-Id: I27500367b960b04b22b13f7d2732c9241d4ac79b

6 days agoMerge "[fixed] Hunt quests not completing if the quest target wasnt the first npc...
Benjamin 'Ivojedi' Jensen [Sat, 23 Aug 2014 19:02:00 +0000 (19:02 +0000)]
Merge "[fixed] Hunt quests not completing if the quest target wasnt the first npc killed after accepting the quest" into unstable

6 days ago[fixed] Hunt quests not completing if the quest target wasnt the first 57/2357/1
Miztah [Sat, 23 Aug 2014 18:44:57 +0000 (18:44 +0000)]
[fixed] Hunt quests not completing if the quest target wasnt the first
npc killed after accepting the quest

Change-Id: Id2eb35d1328d82387b2bcc38635cc9b01833befc

7 days agoMerge "[fixed] AiAgent.checkNewAngle to just broadcast the angle instead of calling...
theanswer [Sat, 23 Aug 2014 07:55:51 +0000 (07:55 +0000)]
Merge "[fixed] AiAgent.checkNewAngle to just broadcast the angle instead of calling updateZone" into unstable

7 days ago[fixed] AiAgent.checkNewAngle to just broadcast the angle instead of 55/2355/1
theanswer [Sat, 23 Aug 2014 07:45:52 +0000 (00:45 -0700)]
[fixed] AiAgent.checkNewAngle to just broadcast the angle instead of
calling updateZone

Change-Id: I2f930ad7e2d164004b954ffc001f587881bc3d08

7 days agoMerge "[added] ai retreating counter" into unstable
theanswer [Sat, 23 Aug 2014 07:30:10 +0000 (07:30 +0000)]
Merge "[added] ai retreating counter" into unstable

7 days ago[added] ai retreating counter 54/2354/1
theanswer [Sat, 23 Aug 2014 07:20:37 +0000 (00:20 -0700)]
[added] ai retreating counter

Change-Id: I45322caa75fd49478cff645490a9fe52d49f6bde

7 days ago[fixed] ai lua optimizations 53/2353/2
theanswer [Sat, 23 Aug 2014 06:59:54 +0000 (23:59 -0700)]
[fixed] ai lua optimizations

Change-Id: I29fc526a5d5fd00f67cf33ac21e77ac065c524c4

7 days ago[added] more ai counters 51/2351/2
theanswer [Fri, 22 Aug 2014 21:01:26 +0000 (14:01 -0700)]
[added] more ai counters

Change-Id: I71a8683d9eb68cef9773ea3bdd8eff60198de985

8 days ago[added] Awareness checks are now done whenever players are in range 49/2349/1
dannuic [Fri, 22 Aug 2014 17:45:11 +0000 (11:45 -0600)]
[added] Awareness checks are now done whenever players are in range

Change-Id: I0fdd6544465a532737b18bff5ce641571dcccb5d

8 days ago[fixed] stability issue 48/2348/2
theanswer [Fri, 22 Aug 2014 16:48:45 +0000 (09:48 -0700)]
[fixed] stability issue

Change-Id: Ib4e3195b7f60cb5641aabb83c9afd413fc6557db

8 days ago[fixed] stability issue 47/2347/2
theanswer [Fri, 22 Aug 2014 16:09:55 +0000 (09:09 -0700)]
[fixed] stability issue

Change-Id: I1e169d9f711b4cfa1821b6b132164e8476102d15

8 days agoMerge "[fixed] stability issue" into unstable
theanswer [Fri, 22 Aug 2014 14:50:08 +0000 (14:50 +0000)]
Merge "[fixed] stability issue" into unstable

8 days ago[fixed] stability issue 46/2346/1
theanswer [Fri, 22 Aug 2014 14:39:27 +0000 (07:39 -0700)]
[fixed] stability issue

Change-Id: Iad83363b3fde38061d1a2c813b837ea30b096b2a

8 days ago[fixed] Set use count properly, droid components and survey droid now behavies correctly 45/2345/1
Sal Scotto [Fri, 22 Aug 2014 13:20:02 +0000 (09:20 -0400)]
[fixed] Set use count properly, droid components and survey droid now behavies correctly

Change-Id: I306b012eb141af477e8f577882b82c6ef2a6e7cb

8 days ago[fixed] stability issue 44/2344/1
theanswer [Fri, 22 Aug 2014 13:04:30 +0000 (06:04 -0700)]
[fixed] stability issue

Change-Id: Ifd5a8eccb9d95c10795d66038a55790e563e368a

8 days ago[fixed] stability issue 43/2343/2
theanswer [Fri, 22 Aug 2014 10:16:17 +0000 (03:16 -0700)]
[fixed] stability issue

Change-Id: I8b2cc93cc1c17ac2f2fff4099a0a0854f7972197

8 days ago[fixed] stability issue 42/2342/2
theanswer [Fri, 22 Aug 2014 09:40:01 +0000 (02:40 -0700)]
[fixed] stability issue

Change-Id: I5e4c6411ff4bb53ac9a8ccff2246300b7d241095

8 days ago[fixed] stability issue 40/2340/6
theanswer [Fri, 22 Aug 2014 07:13:04 +0000 (00:13 -0700)]
[fixed] stability issue
[changed] AiAgent::notifyPositionUpdate
[added] ai scheduled events tracking
[fixed] ObjectManager to reuse LuaObjects

Change-Id: Ib6c740ab27b44073b401a77f02217246f8603be1

8 days ago[Added] many spawns to Naboo easy and medium spawn areas 41/2341/1
Ivojedi [Fri, 22 Aug 2014 08:05:40 +0000 (01:05 -0700)]
[Added] many spawns to Naboo easy and medium spawn areas

Change-Id: I93dc87be11994164300cfaa2aa60c3be9b2eb1fa

8 days ago[Added] a bunch of spawns to the Naboo world spawner 39/2339/1
Ivojedi [Fri, 22 Aug 2014 04:37:43 +0000 (21:37 -0700)]
[Added] a bunch of spawns to the Naboo world spawner
[Adjusted] some lair templates

Change-Id: Ia67c312cd8caeb0e6d427f6f914b425f4b893822

8 days ago[fixed] Museum Curator not always properly responding with the next 38/2338/1
Miztah [Thu, 21 Aug 2014 23:48:57 +0000 (23:48 +0000)]
[fixed] Museum Curator not always properly responding with the next
voting phase timeframe

Change-Id: I54a09bef44e6c3b737934db36ad058f05748e957

8 days agoMerge "[fixed] stability issue" into unstable
theanswer [Thu, 21 Aug 2014 20:52:00 +0000 (20:52 +0000)]
Merge "[fixed] stability issue" into unstable

8 days ago[fixed] stability issue 37/2337/1
theanswer [Thu, 21 Aug 2014 20:31:25 +0000 (13:31 -0700)]
[fixed] stability issue

Change-Id: I56454e6056ab533f0a49f3e95635e78679124352

8 days agoMerge "[added] more @dirty code" into unstable
theanswer [Thu, 21 Aug 2014 19:51:51 +0000 (19:51 +0000)]
Merge "[added] more @dirty code" into unstable

8 days ago[added] more @dirty code 36/2336/1
theanswer [Thu, 21 Aug 2014 19:41:47 +0000 (12:41 -0700)]
[added] more @dirty code

Change-Id: I6965f9e428df0e9baa8e0fb96faed5d7eac25d01

8 days agoMerge "[fixed] more @dirty annotations" into unstable
theanswer [Thu, 21 Aug 2014 19:28:44 +0000 (19:28 +0000)]
Merge "[fixed] more @dirty annotations" into unstable

8 days ago[fixed] more @dirty annotations 35/2335/1
theanswer [Thu, 21 Aug 2014 19:18:37 +0000 (12:18 -0700)]
[fixed] more @dirty annotations

Change-Id: I1c860fc465bbb344ab101a1df1e564b6f608c4a6

8 days ago[fix] survey droids have a use count 34/2334/1
Sal Scotto [Thu, 21 Aug 2014 18:28:04 +0000 (14:28 -0400)]
[fix] survey droids have a use count

Change-Id: I2360706f1157e7f49fc077b8462e2f224e46e921

9 days ago[fixed] populated the methods of persitent idls with @dirty/@read 33/2333/1
theanswer [Thu, 21 Aug 2014 16:36:43 +0000 (09:36 -0700)]
[fixed] populated the methods of persitent idls with @dirty/@read

Change-Id: I06f4660c256cd9b9b7eeaeed81743dc76678cf8b

9 days ago[fixed] CreatureObject.getClient 32/2332/1
theanswer [Thu, 21 Aug 2014 12:37:55 +0000 (05:37 -0700)]
[fixed] CreatureObject.getClient

Change-Id: I552563ed8e1685bfee9523810918b3ab5ac7a2a4

9 days ago[fixed] new engine updates 31/2331/1
theanswer [Thu, 21 Aug 2014 11:09:50 +0000 (04:09 -0700)]
[fixed] new engine updates

Change-Id: Iab25c6ab6cf8f828694efee56f96ee57f4adf4ef

9 days ago[Fixed] shuttles sometimes not scheduling properly during server load 29/2329/1
Ivojedi [Wed, 20 Aug 2014 19:51:19 +0000 (12:51 -0700)]
[Fixed] shuttles sometimes not scheduling properly during server load

Change-Id: Ic455a33afd15917fd23c5849965042fd8151791b

10 days ago[feature] added base of droid labratory. 28/2328/1
Sal Scotto [Wed, 20 Aug 2014 16:01:50 +0000 (12:01 -0400)]
[feature] added base of droid labratory.

Change-Id: I5abd661f1fd995b89983e19b2b0ce04a9c4b3e58

10 days agoMerge "[fixed] stability issue" into unstable
Victor Popovici [Wed, 20 Aug 2014 13:06:01 +0000 (13:06 +0000)]
Merge "[fixed] stability issue" into unstable

10 days ago[fixed] stability issue 27/2327/1
Victor Popovici [Wed, 20 Aug 2014 12:56:07 +0000 (14:56 +0200)]
[fixed] stability issue

Change-Id: I86d7ce16299ccb0ef9c3911ab55df6e79173dfb0

10 days agoMerge "[fixed] stability issue" into unstable
Victor Popovici [Wed, 20 Aug 2014 10:59:06 +0000 (10:59 +0000)]
Merge "[fixed] stability issue" into unstable

10 days ago[fixed] stability issue 26/2326/16
Victor Popovici [Wed, 20 Aug 2014 08:11:45 +0000 (10:11 +0200)]
[fixed] stability issue

Change-Id: I6203001ca6da09d3d25fa08b4c63df3d001f75fb

10 days ago[fixed] stability issue 25/2325/1
Victor Popovici [Tue, 19 Aug 2014 21:23:19 +0000 (23:23 +0200)]
[fixed] stability issue

Change-Id: Iff605226fce1d64939cc7570f736eaabc9c7a471

10 days ago[fixed] stability issue 24/2324/2
Victor Popovici [Tue, 19 Aug 2014 21:00:23 +0000 (23:00 +0200)]
[fixed] stability issue

Change-Id: I87414855b6b900fadfff73edb36744f8ab96c880

10 days ago[fixed] Medical Center city specialization is no longer counted when checking if... 13/2313/2
nmetb [Mon, 18 Aug 2014 15:39:12 +0000 (15:39 +0000)]
[fixed] Medical Center city specialization is no longer counted when checking if a player can heal wounds/buff.  Mantis #4837
[fixed] Steady aim command will show "+Steady+" fly text over group members.  Mantis #5031

Change-Id: Iae1aa4883d0f5a47e9d78440f9f832f60487c1e7

11 days ago[fixed] Ship shield component strings 23/2323/1
Bert [Tue, 19 Aug 2014 17:29:42 +0000 (17:29 +0000)]
[fixed] Ship shield component strings
[fixed] Ship shield stat precision and recharge values
[fixed] Ship shield components now unable to be made in a factory
(subcomponents still can)
[fixed] Mark IV shield is now craftable with stats and accepts shield
subcomponents
[fixed] Mark III shield resources

Change-Id: Ifc9a31fbc650d1abadf2a44bad4cb08527249a08

11 days ago[Moved] coa mobs to the quest folder 22/2322/1
Ivojedi [Tue, 19 Aug 2014 16:52:56 +0000 (09:52 -0700)]
[Moved] coa mobs to the quest folder
[Adjusted] some spawns

Change-Id: If6af4cdb32a0c64ba743b6c48a43cd7b03c8f157

11 days ago[Added] CoA act 1 message fragments to loot 20/2320/1
Ivojedi [Tue, 19 Aug 2014 02:05:34 +0000 (19:05 -0700)]
[Added] CoA act 1 message fragments to loot

Change-Id: I76c3651975144e054f1e8e9fdcf1f34247ac66b2

11 days ago[Added] CoA Act 1 assembled messages can now be turned in to faction 18/2318/1
Ivojedi [Tue, 19 Aug 2014 00:57:29 +0000 (17:57 -0700)]
[Added] CoA Act 1 assembled messages can now be turned in to faction
recruiters

Change-Id: I6e7767caae6597424b92712b2a83670ec773ec8f

11 days ago[Added] wound chance to npc nightsister lance - mantis 5446 17/2317/2
Ivojedi [Mon, 18 Aug 2014 20:45:01 +0000 (13:45 -0700)]
[Added] wound chance to npc nightsister lance - mantis 5446

Change-Id: I4e4c7a8d6a9ddc21988fceae9730a8df4804e5ed

12 days agoMerge "[Added] Cries of Alderaan Act 1 message fragments (can be assembled but not...
Ivojedi [Mon, 18 Aug 2014 17:27:52 +0000 (17:27 +0000)]
Merge "[Added] Cries of Alderaan Act 1 message fragments (can be assembled but not turned in yet)" into unstable

12 days ago[Fixed] building child creatures to load an ai template when spawned 15/2315/1
Ivojedi [Mon, 18 Aug 2014 17:09:37 +0000 (10:09 -0700)]
[Fixed] building child creatures to load an ai template when spawned

Change-Id: I8bf29d32a8fea0b86810bc442bcb16b142d39724

12 days ago[added] Fixer quests (Tatooine) 14/2314/1
Miztah [Mon, 18 Aug 2014 16:35:41 +0000 (16:35 +0000)]
[added] Fixer quests (Tatooine)

Change-Id: If7062dd248290c789e72c4b7cdb420e7f773a6ec

12 days ago[fixed] Village phase change event not rescheduling on long server 04/2304/3
Valkyra [Sun, 17 Aug 2014 20:32:18 +0000 (16:32 -0400)]
[fixed] Village phase change event not rescheduling on long server
uptime periods, villagephase conf txt now depreciated.

Change-Id: I83ebac86817ab85acf00c3213a934c9a1f3e1135

12 days ago[fixed] more numberOfPlayersInRange fixes 12/2312/1
Victor Popovici [Mon, 18 Aug 2014 15:22:30 +0000 (17:22 +0200)]
[fixed] more numberOfPlayersInRange fixes

Change-Id: I6765a5be2efb2044ba96637d4306e9879a65a675

12 days agoMerge "[Added] Character Builder Terminal: All vet rewards, city decorations, rugs...
Dustin Niehoff [Mon, 18 Aug 2014 15:09:12 +0000 (15:09 +0000)]
Merge "[Added] Character Builder Terminal: All vet rewards, city decorations, rugs, jedi furniture, and lamps (lit and unlit). Many more plants, furniture, and misc items. Note: Lit lamps and candles glow white unlike their crafted counterparts." into unstable

12 days ago[fixed] some more ai agent zone fixes 10/2310/2
Victor Popovici [Mon, 18 Aug 2014 14:23:40 +0000 (16:23 +0200)]
[fixed] some more ai agent zone fixes

Change-Id: I3b17009dd9727f5e52208563eab3da94c57db035

12 days ago[Added] Character Builder Terminal: All vet rewards, city decorations, 11/2311/1
falacy [Mon, 18 Aug 2014 14:38:59 +0000 (14:38 +0000)]
[Added] Character Builder Terminal: All vet rewards, city decorations,
rugs, jedi furniture, and lamps (lit and unlit). Many more plants,
furniture, and misc items. Note: Lit lamps and candles glow white
unlike their crafted counterparts.

Change-Id: I09db2aab2e3ddd154aaf99ff500ed1fb742cb534

12 days ago[added] A few Task complete, task failed, and quest journal updated 03/2303/3
Valkyra [Sun, 17 Aug 2014 20:37:45 +0000 (16:37 -0400)]
[added] A few Task complete, task failed, and quest journal updated
system messages to the FS intro line (so far).

Change-Id: If6d6fe7b402adaafd94a204a92c2b84fe7993ddf

12 days agoMerge changes Id4751001,I61c6638b into unstable
Dustin Niehoff [Mon, 18 Aug 2014 14:16:34 +0000 (14:16 +0000)]
Merge changes Id4751001,I61c6638b into unstable

* changes:
  [fixed] field_of_pillars" on tatooine is no longer marked as a no build zone. Pillars are already scene objects and thus checked for collision.  Mantis #5122
  [fixed] Dizzy/knockdown works on players and NPCs but not creatures.  Mantis #4784

12 days agoMerge "[fixed] debug spam" into unstable
Victor Popovici [Mon, 18 Aug 2014 13:57:20 +0000 (13:57 +0000)]
Merge "[fixed] debug spam" into unstable

12 days ago[fixed] field_of_pillars" on tatooine is no longer marked as a no build zone. Pillars... 02/2302/2
nmetb [Sun, 17 Aug 2014 19:27:10 +0000 (19:27 +0000)]
[fixed] field_of_pillars" on tatooine is no longer marked as a no build zone. Pillars are already scene objects and thus checked for collision.  Mantis #5122

Change-Id: Id4751001a9252a7ea6c3fd56c83eabb7a7666d4a

12 days ago[fixed] Dizzy/knockdown works on players and NPCs but not creatures. Mantis #4784 00/2300/2
nmetb [Sun, 17 Aug 2014 17:52:35 +0000 (17:52 +0000)]
[fixed] Dizzy/knockdown works on players and NPCs but not creatures.  Mantis #4784

Change-Id: I61c6638b44960055c7a523f8d632a3bfb6a7f697