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[Changed] damage multiplier vs. creature lairs that have spawned both 79/779/1
authorIvojedi <ivojedi@swgemu.com>
Sun, 8 Sep 2013 12:30:48 +0000 (05:30 -0700)
committerIvojedi <ivojedi@swgemu.com>
Sun, 8 Sep 2013 12:30:48 +0000 (05:30 -0700)
waves

Change-Id: I8acbefebd01c9350cb45d25c6769f30402a6cc18

MMOCoreORB/src/server/zone/managers/combat/CombatManager.cpp

index 8c43da6..7d76336 100644 (file)
@@ -965,7 +965,7 @@ float CombatManager::calculateDamage(CreatureObject* attacker, WeaponObject* wea
        }
 
        if (lairObserver && lairObserver->getSpawnNumber() > 2)
-               damage *= 10;
+               damage *= 3.5;
 
        return damage;
 }