Instructions Jenkins Doxygen

[added] wearable loot to bloodrazors 63/1563/1
authorKlivian <klivian@hotmail.com>
Sat, 12 Apr 2014 22:52:28 +0000 (22:52 +0000)
committerKlivian <klivian@hotmail.com>
Sat, 12 Apr 2014 22:52:28 +0000 (22:52 +0000)
[added] wearable loot to canyon corsairs
[added] wearable loot to nyms
[added] wearable loot to marooned pirates
[added] wearable loot to lok mercenaries

Change-Id: I63011ce7e97fba5a438ad957e2fce1983abc9fa4

28 files changed:
MMOCoreORB/bin/scripts/loot/groups/npc/bloodrazor_common.lua
MMOCoreORB/bin/scripts/loot/groups/npc/canyon_corsair_common.lua
MMOCoreORB/bin/scripts/loot/groups/npc/nyms_common.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_berzerker.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_captain.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_cutthroat.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_destroyer.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_elite_pirate.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_guard.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_officer.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_scout.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_strong_pirate.lua
MMOCoreORB/bin/scripts/mobile/lok/blood_razor_weak_pirate.lua
MMOCoreORB/bin/scripts/mobile/lok/canyon_corsair_captain.lua
MMOCoreORB/bin/scripts/mobile/lok/canyon_corsair_elite_pirate.lua
MMOCoreORB/bin/scripts/mobile/lok/marooned_pirate.lua
MMOCoreORB/bin/scripts/mobile/lok/marooned_pirate_captain.lua
MMOCoreORB/bin/scripts/mobile/lok/marooned_pirate_engineer.lua
MMOCoreORB/bin/scripts/mobile/lok/marooned_pirate_first_mate.lua
MMOCoreORB/bin/scripts/mobile/lok/mercenary_commander.lua
MMOCoreORB/bin/scripts/mobile/lok/mercenary_destroyer.lua
MMOCoreORB/bin/scripts/mobile/lok/mercenary_elite.lua
MMOCoreORB/bin/scripts/mobile/lok/mercenary_messenger.lua
MMOCoreORB/bin/scripts/mobile/lok/mercenary_warlord.lua
MMOCoreORB/bin/scripts/mobile/lok/mercenary_weak.lua
MMOCoreORB/bin/scripts/mobile/lok/nym_destroyer.lua
MMOCoreORB/bin/scripts/mobile/lok/nym_droideka.lua
MMOCoreORB/bin/scripts/mobile/lok/nym_pirate_elite.lua

index 2737f2a..2efe0b7 100644 (file)
@@ -3,7 +3,8 @@ bloodrazor_common = {
        minimumLevel = 0,
        maximumLevel = 0,
        lootItems = {
-               {itemTemplate = "flora_recycler_schematic", weight = 10000000},
+               {groupTemplate = "wearables_common", weight = 9500000},
+               {itemTemplate = "flora_recycler_schematic", weight = 500000},
        }
 }
 
index 32eb3e0..c2f1535 100644 (file)
@@ -5,9 +5,10 @@ canyon_corsair_common = {
        lootItems = {
                {itemTemplate = "small_motor", weight = 1500000},
                {itemTemplate = "metal_recycler_schematic", weight = 1500000},
-               {itemTemplate = "agitator_motor_schematic", weight = 5000000},
+               {itemTemplate = "agitator_motor_schematic", weight = 3500000},
                {itemTemplate = "skill_buff_rifle_accuracy", weight = 1000000},
-               {itemTemplate = "skill_buff_rifle_speed", weight = 1000000}             
+               {itemTemplate = "skill_buff_rifle_speed", weight = 1000000},
+               {groupTemplate = "wearables_common", weight = 1500000}, 
        }
 }
 
index 58df14b..5465d9d 100644 (file)
@@ -5,13 +5,14 @@ nyms_common = {
        minimumLevel = 0,
        maximumLevel = 0,
        lootItems = {
-               {itemTemplate = "balanced_feed_mechanism", weight = 1428572},
-               {itemTemplate = "fine_tuned_vibro_motor", weight = 1428571},
-               {itemTemplate = "high_frequency_vibro_motor", weight = 1428571},
-               {itemTemplate = "high_powered_energy_capacitor", weight = 1428572},
-               {itemTemplate = "high_powered_vibro_motor", weight = 1428571},
-               {itemTemplate = "high_valocity_feed_mechanism", weight = 1428571},
-               {itemTemplate = "large_energy_capacitor", weight = 1428572}
+               {itemTemplate = "balanced_feed_mechanism", weight = 1250000},
+               {itemTemplate = "fine_tuned_vibro_motor", weight = 1250000},
+               {itemTemplate = "high_frequency_vibro_motor", weight = 1250000},
+               {itemTemplate = "high_powered_energy_capacitor", weight = 1250000},
+               {itemTemplate = "high_powered_vibro_motor", weight = 1250000},
+               {itemTemplate = "high_valocity_feed_mechanism", weight = 1250000},
+               {itemTemplate = "large_energy_capacitor", weight = 1250000},
+               {itemTemplate = "wearables_common", weight = 1250000},
        }
 }
 
index b811664..563ec50 100644 (file)
@@ -36,7 +36,7 @@ blood_razor_berzerker = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5510000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
@@ -45,7 +45,7 @@ blood_razor_berzerker = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 300000},
                                {group = "armor_attachments", chance = 300000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "bloodrazor_common", chance = 2000000}
                        },
                        lootChance = 3500000
                }
index 05be854..21ab07b 100644 (file)
@@ -35,16 +35,17 @@ blood_razor_captain = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5310000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
                                {group = "melee_unarmed", chance = 600000},
                                {group = "melee_polearm", chance = 600000},
                                {group = "pistols", chance = 600000},
-                               {group = "clothing_attachments", chance = 400000},
-                               {group = "armor_attachments", chance = 400000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "clothing_attachments", chance = 300000},
+                               {group = "armor_attachments", chance = 300000},
+                               {group = "bloodrazor_common", chance = 1500000},
+                               {group = "wearables_all", chance = 500000},
                        },
                        lootChance = 3500000
                }
index c384fa9..9ae9395 100644 (file)
@@ -37,7 +37,7 @@ blood_razor_cutthroat = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5510000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
@@ -46,7 +46,7 @@ blood_razor_cutthroat = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 300000},
                                {group = "armor_attachments", chance = 300000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "bloodrazor_common", chance = 2000000}
                        },
                        lootChance = 3500000
                }
index 4efd1e4..b435512 100644 (file)
@@ -36,7 +36,7 @@ blood_razor_destroyer = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5510000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
@@ -45,7 +45,7 @@ blood_razor_destroyer = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 300000},
                                {group = "armor_attachments", chance = 300000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "bloodrazor_common", chance = 2000000}
                        },
                        lootChance = 3500000
                }
index 42960af..b35e64d 100644 (file)
@@ -35,7 +35,7 @@ blood_razor_elite_pirate = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5510000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
@@ -44,7 +44,7 @@ blood_razor_elite_pirate = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 300000},
                                {group = "armor_attachments", chance = 300000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "bloodrazor_common", chance = 2000000}
                        },
                        lootChance = 3500000
                }
index 3829f15..cf1f8e7 100644 (file)
@@ -36,7 +36,7 @@ blood_razor_guard = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5510000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
@@ -45,7 +45,7 @@ blood_razor_guard = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 300000},
                                {group = "armor_attachments", chance = 300000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "bloodrazor_common", chance = 2000000}
                        },
                        lootChance = 3500000
                }
index 712a89d..6931e0a 100644 (file)
@@ -37,7 +37,7 @@ blood_razor_officer = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5510000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
@@ -46,7 +46,8 @@ blood_razor_officer = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 300000},
                                {group = "armor_attachments", chance = 300000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "bloodrazor_common", chance = 1500000},
+                               {group = "wearables_uncommon", chance = 500000},
                        },
                        lootChance = 3500000
                }
index ef77a6f..83026af 100644 (file)
@@ -36,7 +36,7 @@ blood_razor_scout = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5510000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
@@ -45,7 +45,7 @@ blood_razor_scout = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 300000},
                                {group = "armor_attachments", chance = 300000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "bloodrazor_common", chance = 2000000}
                        },
                        lootChance = 3500000
                }
index 55a3067..51178b0 100644 (file)
@@ -39,7 +39,7 @@ blood_razor_strong_pirate = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5510000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
@@ -48,7 +48,7 @@ blood_razor_strong_pirate = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 300000},
                                {group = "armor_attachments", chance = 300000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "bloodrazor_common", chance = 2000000}
                        },
                        lootChance = 3500000
                }
index 1326f0d..e1e2970 100644 (file)
@@ -38,7 +38,7 @@ blood_razor_weak_pirate = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 5510000},
+                               {group = "junk", chance = 3800000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
@@ -47,7 +47,7 @@ blood_razor_weak_pirate = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 300000},
                                {group = "armor_attachments", chance = 300000},
-                               {group = "bloodrazor_common", chance = 290000}
+                               {group = "bloodrazor_common", chance = 2000000}
                        },
                        lootChance = 3500000
                }
index e45b7cf..c779ce6 100644 (file)
@@ -36,7 +36,7 @@ canyon_corsair_captain = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 4150000},
+                               {group = "junk", chance = 3650000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_good", chance = 400000},
@@ -45,7 +45,8 @@ canyon_corsair_captain = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 450000},
                                {group = "armor_attachments", chance = 450000},
-                               {group = "canyon_corsair_common", chance = 1350000}
+                               {group = "canyon_corsair_common", chance = 1350000},
+                               {group = "wearables_uncommon", chance = 500000},
                        },
                        lootChance = 4500000
                }
index d98e43a..b3a511c 100644 (file)
@@ -37,7 +37,7 @@ canyon_corsair_elite_pirate = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 4000000},
+                               {group = "junk", chance = 3500000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_good", chance = 400000},
@@ -46,7 +46,8 @@ canyon_corsair_elite_pirate = Creature:new {
                                {group = "pistols", chance = 600000},
                                {group = "clothing_attachments", chance = 450000},
                                {group = "armor_attachments", chance = 450000},
-                               {group = "canyon_corsair_common", chance = 1500000}
+                               {group = "canyon_corsair_common", chance = 1500000},
+                               {group = "wearables_uncommon", chance = 500000},
                        },
                        lootChance = 4000000
                }
index 603f521..aa8cff5 100644 (file)
@@ -35,7 +35,18 @@ marooned_pirate = Creature:new {
                "object/mobile/dressed_marooned_pirate_rod_m.iff",
                "object/mobile/dressed_marooned_pirate_tran_m.iff"
                },
-       lootGroups = {},
+       lootGroups = {
+       {
+                       groups = {
+                               {group = "junk", chance = 3000000},
+                               {group = "wearables_common", chance = 2000000},
+                               {group = "loot_kit_parts", chance = 2000000},
+                               {group = "tailor_components", chance = 1000000},
+                               {group = "melee_weapons", chance = 2000000}
+                       },
+                       lootChance = 3000000
+               }
+       },
        weapons = {"pirate_weapons_medium"},
        conversationTemplate = "",
        attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
index 3cebdb3..64e5ad6 100644 (file)
@@ -32,7 +32,18 @@ marooned_pirate_captain = Creature:new {
                "object/mobile/dressed_marooned_pirate_captain_tran_m.iff",
                "object/mobile/dressed_marooned_pirate_captain_wee_m.iff"
                },
-       lootGroups = {},
+       lootGroups = {
+       {
+                       groups = {
+                               {group = "junk", chance = 3000000},
+                               {group = "wearables_common", chance = 2000000},
+                               {group = "loot_kit_parts", chance = 2000000},
+                               {group = "tailor_components", chance = 1000000},
+                               {group = "rifles", chance = 2000000}
+                       },
+                       lootChance = 3000000
+               }
+       },
        weapons = {"pirate_weapons_heavy"},
        conversationTemplate = "",
        attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
index b3ebbaf..6a3b77c 100644 (file)
@@ -36,7 +36,18 @@ marooned_pirate_engineer = Creature:new {
                "object/mobile/dressed_marooned_pirate_engr1_hum_m.iff",
                "object/mobile/dressed_marooned_pirate_engr1_sull_m.iff"
                },
-       lootGroups = {},
+       lootGroups = {
+       {
+                       groups = {
+                               {group = "junk", chance = 3000000},
+                               {group = "wearables_common", chance = 2000000},
+                               {group = "loot_kit_parts", chance = 2000000},
+                               {group = "tailor_components", chance = 1000000},
+                               {group = "carbines", chance = 2000000}
+                       },
+                       lootChance = 3000000
+               }
+       },
        weapons = {"pirate_weapons_medium"},
        conversationTemplate = "",
        attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
index faad9be..4366db8 100644 (file)
@@ -33,7 +33,18 @@ marooned_pirate_first_mate = Creature:new {
                "object/mobile/dressed_marooned_pirate_first_mate_rod_m.iff",
                "object/mobile/dressed_marooned_pirate_first_mate_tran_m.iff"
                },
-       lootGroups = {},
+       lootGroups = {
+       {
+                       groups = {
+                               {group = "junk", chance = 3000000},
+                               {group = "wearables_common", chance = 2000000},
+                               {group = "loot_kit_parts", chance = 2000000},
+                               {group = "tailor_components", chance = 1000000},
+                               {group = "pistols", chance = 2000000}
+                       },
+                       lootChance = 3000000
+               }
+       },
        weapons = {"pirate_weapons_medium"},
        conversationTemplate = "",
        attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
index 957a30b..ffa4c99 100644 (file)
@@ -32,7 +32,19 @@ mercenary_commander = Creature:new {
                "object/mobile/dressed_mercenary_commander_wee_m.iff",
                "object/mobile/dressed_mercenary_commander_zab_m.iff"
                },
-       lootGroups = {},
+       lootGroups = {
+       {
+                       groups = {
+                               {group = "junk", chance = 3000000},
+                               {group = "wearables_common", chance = 1500000},
+                               {group = "wearables_uncommon", chance = 500000},
+                               {group = "loot_kit_parts", chance = 2000000},
+                               {group = "tailor_components", chance = 1000000},
+                               {group = "heavy_weapons", chance = 2000000}
+                       },
+                       lootChance = 3000000
+               }
+       },
        weapons = {"rebel_weapons_heavy"},
        conversationTemplate = "",
        attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
index 364f1a5..4618471 100644 (file)
@@ -32,7 +32,18 @@ mercenary_destroyer = Creature:new {
                "object/mobile/dressed_mercenary_destroyer_nikto_m.iff",
                "object/mobile/dressed_mercenary_destroyer_wee_m.iff"
                },
-       lootGroups = {},
+       lootGroups = {
+       {
+                       groups = {
+                               {group = "junk", chance = 3000000},
+                               {group = "wearables_common", chance = 2000000},
+                               {group = "loot_kit_parts", chance = 2000000},
+                               {group = "tailor_components", chance = 1000000},
+                               {group = "rifles", chance = 2000000}
+                       },
+                       lootChance = 3000000
+               }
+       },
        weapons = {"rebel_weapons_heavy"},
        conversationTemplate = "",
        attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
index e2f9d97..890ce7b 100644 (file)
@@ -33,7 +33,18 @@ mercenary_elite = Creature:new {
                "object/mobile/dressed_mercenary_elite_rod_m.iff",
                "object/mobile/dressed_mercenary_elite_wee_m.iff"
                },
-       lootGroups = {},
+       lootGroups = {
+       {
+                       groups = {
+                               {group = "junk", chance = 3000000},
+                               {group = "wearables_common", chance = 2000000},
+                               {group = "loot_kit_parts", chance = 2000000},
+                               {group = "tailor_components", chance = 1000000},
+                               {group = "rifles", chance = 2000000}
+                       },
+                       lootChance = 3000000
+               }
+       },
        weapons = {"rebel_weapons_heavy"},
        conversationTemplate = "",
        attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
index eb8bf3c..a38faad 100644 (file)
@@ -32,7 +32,18 @@ mercenary_messenger = Creature:new {
                "object/mobile/dressed_mercenary_messanger_rod_m.iff",
                "object/mobile/dressed_mercenary_messanger_sullustan_m.iff"
                },
-       lootGroups = {},
+       lootGroups = {
+       {
+                       groups = {
+                               {group = "junk", chance = 3000000},
+                               {group = "wearables_common", chance = 2000000},
+                               {group = "loot_kit_parts", chance = 2000000},
+                               {group = "tailor_components", chance = 1000000},
+                               {group = "pistols", chance = 2000000}
+                       },
+                       lootChance = 3000000
+               }
+       },
        weapons = {"rebel_weapons_medium"},
        conversationTemplate = "",
        attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
index bc65aad..483f7ed 100644 (file)
@@ -34,7 +34,9 @@ mercenary_warlord = Creature:new {
        lootGroups = {
                {
                        groups = {
-                               {group = "junk", chance = 4600000},
+                               {group = "junk", chance = 2600000},
+                               {group = "wearables_common", chance = 1500000},
+                               {group = "wearables_uncommon", chance = 500000},
                                {group = "tailor_components", chance = 1000000},
                                {group = "color_crystals", chance = 400000},
                                {group = "crystals_okay", chance = 400000},
index 5e4fe1f..e04da60 100644 (file)
@@ -31,7 +31,18 @@ mercenary_weak = Creature:new {
                        "object/mobile/dressed_mercenary_weak_hum_f.iff",
                        "object/mobile/dressed_mercenary_weak_rod_m.iff"
                        },
-       lootGroups = {},
+       lootGroups = {
+       {
+                       groups = {
+                               {group = "junk", chance = 3000000},
+                               {group = "wearables_common", chance = 2000000},
+                               {group = "loot_kit_parts", chance = 2000000},
+                               {group = "tailor_components", chance = 1000000},
+                               {group = "rifles", chance = 2000000}
+                       },
+                       lootChance = 3000000
+               }
+       },
        weapons = {"rebel_weapons_heavy"},
        conversationTemplate = "",
        attacks = merge(riflemanmaster,pistoleermaster,carbineermaster,brawlermaster)
index 9d89cb8..9c8333f 100644 (file)
@@ -33,7 +33,8 @@ nym_destroyer = Creature:new {
        lootGroups = {
            {
                        groups = {
-                               {group = "junk", chance = 6500000},
+                               {group = "junk", chance = 4500000},
+                               {group = "wearables_uncommon", chance = 2000000},
                                {group = "nyms_common", chance = 1000000},
                                {group = "pistols", chance = 1000000},
                                {group = "carbines", chance = 1000000},
index 7ccbdb4..ddbc36d 100644 (file)
@@ -27,7 +27,19 @@ nym_droideka = Creature:new {
        diet = HERBIVORE,
 
        templates = {"object/mobile/droideka.iff"},
-       lootGroups = {},
+       lootGroups = {
+           {
+                       groups = {
+                               {group = "junk", chance = 4500000},
+                               {group = "wearables_uncommon", chance = 2000000},
+                               {group = "nyms_common", chance = 1000000},
+                               {group = "pistols", chance = 1000000},
+                               {group = "carbines", chance = 1000000},
+                               {group = "tailor_components", chance = 500000}
+                       },
+                       lootChance = 3500000
+               }
+       },
        defaultAttack = "creaturerangedattack",
        defaultWeapon = "object/weapon/ranged/droid/droid_droideka_ranged.iff",
 }
index 2139069..a26bd1c 100644 (file)
@@ -33,7 +33,8 @@ nym_pirate_elite = Creature:new {
        lootGroups = {
            {
                        groups = {
-                               {group = "junk", chance = 6500000},
+                               {group = "junk", chance = 4500000},
+                               {group = "wearables_uncommon", chance = 2000000},
                                {group = "nyms_common", chance = 1000000},
                                {group = "pistols", chance = 1000000},
                                {group = "carbines", chance = 1000000},