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[Added] Nightsister rare loot group 90/890/2
authorLoc-nar <h2oskiaddict@gmail.com>
Thu, 10 Oct 2013 14:21:10 +0000 (14:21 +0000)
committerLoc-nar <h2oskiaddict@gmail.com>
Thu, 10 Oct 2013 14:21:10 +0000 (14:21 +0000)
[Changed] NS Bicep loot chance

Change-Id: I75a77a98f8100f851ad0f98c390e6dcb575ca235

MMOCoreORB/bin/scripts/loot/groups.lua
MMOCoreORB/bin/scripts/loot/groups/nightsister_common.lua
MMOCoreORB/bin/scripts/loot/groups/nightsister_rare.lua [new file with mode: 0644]
MMOCoreORB/bin/scripts/mobile/dathomir/axkva_min.lua
MMOCoreORB/bin/scripts/mobile/dathomir/nightsister_elder.lua
MMOCoreORB/bin/scripts/mobile/dathomir/nightsister_protector.lua
MMOCoreORB/bin/scripts/mobile/dathomir/nightsister_spell_weaver.lua

index 90fd4e6..7f4b690 100644 (file)
@@ -106,6 +106,7 @@ includeFile("groups/melee_weapons.lua")
 includeFile("groups/minor_gorax.lua")
 includeFile("groups/mummer_common.lua")
 includeFile("groups/nightsister_common.lua")
+includeFile("groups/nightsister_rare.lua")
 includeFile("groups/nightsister_crystals_1.lua")
 includeFile("groups/nightsister_crystals_2.lua")
 includeFile("groups/nightsister_crystals_3.lua")
index 96d8712..3e11403 100644 (file)
@@ -5,16 +5,15 @@ nightsister_common = {
        minimumLevel = 0,
        maximumLevel = 0,
        lootItems = {
-               {itemTemplate = "nightsister_bicep_r", weight = 100000},
                {itemTemplate = "heavy_duty_clasp", weight = 1000000},
                {itemTemplate = "heavy_duty_leather", weight = 1000000},
-               {itemTemplate = "nightsister_controllerfp_lance", weight = 1900000},
+               {itemTemplate = "nightsister_controllerfp_lance", weight = 2000000},
                {itemTemplate = "nightsister_layer", weight = 1195000},
                {itemTemplate = "nightsister_shards", weight = 1000000},
                {itemTemplate = "nightsister_vibro_unit", weight = 5000},
                {itemTemplate = "polearm_lance_vibrolance", weight = 1400000},
                {itemTemplate = "polearm_vibro_axe", weight = 1400000},
-        {itemTemplate = "crystalline_clothing_treatment", weight = 1000000},           
+                       {itemTemplate = "crystalline_clothing_treatment", weight = 1000000},            
        }
 }
 
diff --git a/MMOCoreORB/bin/scripts/loot/groups/nightsister_rare.lua b/MMOCoreORB/bin/scripts/loot/groups/nightsister_rare.lua
new file mode 100644 (file)
index 0000000..b7a0faa
--- /dev/null
@@ -0,0 +1,12 @@
+--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
+
+nightsister_rare = {
+       description = "",
+       minimumLevel = 0,
+       maximumLevel = 0,
+       lootItems = {
+               {itemTemplate = "nightsister_bicep_r", weight = 10000000}
+       }
+}
+
+addLootGroupTemplate("nightsister_rare", nightsister_rare)
index ccafd0e..e501f84 100644 (file)
@@ -30,8 +30,9 @@ axkva_min = Creature:new {
        lootGroups = {
                {
                        groups = {
+                               {group = "nightsister_rare", chance = 75000},
                                {group = "crystals_premium", chance = 900000},
-                               {group = "nightsister_common", chance = 5000000},
+                               {group = "nightsister_common", chance = 4925000},
                                {group = "pistols", chance = 1500000},
                                {group = "rifles", chance = 1500000},
                                {group = "armor_attachments", chance = 550000},
@@ -51,4 +52,4 @@ axkva_min = Creature:new {
        attacks = merge(tkamaster,forcepowermaster)
 }
 
-CreatureTemplates:addCreatureTemplate(axkva_min, "axkva_min")
\ No newline at end of file
+CreatureTemplates:addCreatureTemplate(axkva_min, "axkva_min")
index 9b087a6..8dfcc5b 100644 (file)
@@ -30,8 +30,9 @@ nightsister_elder = Creature:new {
        lootGroups = {
                {
                        groups = {
+                               {group = "nightsister_rare", chance = 70000},
                                {group = "crystals_premium", chance = 800000},
-                               {group = "nightsister_common", chance = 6100000},
+                               {group = "nightsister_common", chance = 6030000},
                                {group = "armor_attachments", chance = 550000},
                                {group = "clothing_attachments", chance = 550000},
                                {group = "pistols", chance = 1000000},
@@ -45,4 +46,4 @@ nightsister_elder = Creature:new {
        attacks = merge(tkamaster,brawlermaster,forcewielder)
 }
 
-CreatureTemplates:addCreatureTemplate(nightsister_elder, "nightsister_elder")
\ No newline at end of file
+CreatureTemplates:addCreatureTemplate(nightsister_elder, "nightsister_elder")
index b888c75..46a805e 100644 (file)
@@ -30,9 +30,10 @@ nightsister_protector = Creature:new {
        lootGroups = {
                {
                        groups = {
+                               {group = "nightsister_rare", chance = 55000},
                                {group = "crystals_select", chance = 500000},
                                {group = "color_crystals", chance = 500000},
-                               {group = "nightsister_common", chance = 6500000},
+                               {group = "nightsister_common", chance = 6445000},
                                {group = "armor_attachments", chance = 550000},
                                {group = "clothing_attachments", chance = 550000},
                                {group = "melee_baton", chance = 700000},
index 1218802..4ed7949 100644 (file)
@@ -30,9 +30,10 @@ nightsister_spell_weaver = Creature:new {
        lootGroups = {
                {
                        groups = {
+                               {group = "nightsister_rare", chance = 50000},
                                {group = "crystals_quality", chance = 500000},
                                {group = "color_crystals", chance = 500000},
-                               {group = "nightsister_common", chance = 6500000},
+                               {group = "nightsister_common", chance = 6450000},
                                {group = "armor_attachments", chance = 550000},
                                {group = "clothing_attachments", chance = 550000},
                                {group = "pistols", chance = 700000},