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[Added] faction flags to the naboo weapon development facility that 64/964/1
authorIvojedi <ivojedi@swgemu.com>
Sun, 20 Oct 2013 03:01:02 +0000 (20:01 -0700)
committerIvojedi <ivojedi@swgemu.com>
Sun, 20 Oct 2013 03:01:02 +0000 (20:01 -0700)
change when control changes (and make it more obvious which side has
control)

Change-Id: Ib6ac8d47167b9c06efe8449776ce07d1dd3fdf36

MMOCoreORB/bin/scripts/screenplays/poi/naboo_weapon_testing_facility.lua

index 020a7a0..9b1aab1 100644 (file)
@@ -41,6 +41,9 @@ function WeaponFacilityScreenPlay:spawnImperials(pBuilding)
                local building = LuaBuildingObject(pBuilding)
                building:initializeStaticGCWBase(FACTIONIMPERIAL)
 
+               building:spawnChildSceneObject("object/tangible/gcw/flip_banner_onpole_imperial.iff", 6.7, -12.0, 41.4, 6335643, 1, 0, 0, 0)
+               building:spawnChildSceneObject("object/tangible/gcw/flip_banner_onpole_imperial.iff", 0.2, -12.0, 41.4, 6335643, 1, 0, 0, 0)
+
        --Cell [0]
                building:spawnChildCreature("dark_trooper", 300, -6502.1, 40.0, -3312.7, -1, 0)
                building:spawnChildCreature("stormtrooper", 300, -6509.6, 40.0, -3312.9, -1, 0)
@@ -229,6 +232,9 @@ function WeaponFacilityScreenPlay:spawnRebels(pBuilding)
                local building = LuaBuildingObject(pBuilding)
                building:initializeStaticGCWBase(FACTIONREBEL)
 
+               building:spawnChildSceneObject("object/tangible/gcw/flip_banner_onpole_rebel.iff", 6.7, -12.0, 41.4, 6335643, 1, 0, 0, 0)
+               building:spawnChildSceneObject("object/tangible/gcw/flip_banner_onpole_rebel.iff", 0.2, -12.0, 41.4, 6335643, 1, 0, 0, 0)
+
        --Cell [0]
                building:spawnChildCreature("senior_specforce_infiltrator", 300, -6496.0, 40.0, -3324.7, -133, 0)
                building:spawnChildCreature("specforce_marine", 300, -6515.3, 40.0, -3325.9, 131, 0)