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[Fixed] Snipershot SysMsg. Mantis #4600 39/1339/2
authorbluree <bluree@swgemu.com>
Tue, 21 Jan 2014 15:29:11 +0000 (08:29 -0700)
committerbluree <bluree@swgemu.com>
Tue, 21 Jan 2014 15:29:11 +0000 (08:29 -0700)
Change-Id: I2f5dcf2277193ab6c1a4458261496edc3b6857cd

MMOCoreORB/src/server/zone/objects/creature/commands/SniperShotCommand.h

index f6e5b96..52ae822 100755 (executable)
@@ -75,7 +75,7 @@ public:
                ManagedReference<SceneObject*> targetObject = server->getZoneServer()->getObject(target);
                
                if (creature == targetObject || targetObject == NULL || !targetObject->isPlayerCreature())
-                       return GENERALERROR;
+                       return INVALIDTARGET;
 
                CreatureObject* player = cast<CreatureObject*>( targetObject.get());