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[fixed] Increased First Aid Heal Amount 29/829/1
authorBert <tbarker22@gmail.com>
Sat, 21 Sep 2013 20:16:37 +0000 (20:16 +0000)
committerBert <tbarker22@gmail.com>
Sat, 21 Sep 2013 20:16:37 +0000 (20:16 +0000)
Change-Id: I2c010fae2c5e0a438aae4ea41929b7c1106803c1

MMOCoreORB/src/server/zone/objects/creature/commands/FirstAidCommand.h [changed mode: 0755->0644]

old mode 100755 (executable)
new mode 100644 (file)
index 19ee264..245044f
@@ -174,7 +174,7 @@ public:
                        
                uint32 skillMod = creature->getSkillMod("healing_injury_treatment");
                        
-               creatureTarget->healDot(CreatureState::BLEEDING, skillMod);
+               creatureTarget->healDot(CreatureState::BLEEDING, skillMod*3);
                        
                creature->inflictDamage(creature, CreatureAttribute::MIND, mindCost, false);